<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments for We Xogo</title>
	<atom:link href="http://www.wexogo.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wexogo.com</link>
	<description>We work, so you don&#039;t have to.</description>
	<lastBuildDate>Thu, 06 Dec 2012 19:36:11 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>Comment on Psionic Power Review-Psion! by Fawn</title>
		<link>http://www.wexogo.com/2010/09/psionic-power-review-psion/#comment-116</link>
		<dc:creator>Fawn</dc:creator>
		<pubDate>Thu, 06 Dec 2012 19:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://wexogo1.com/wp/?p=63#comment-116</guid>
		<description><![CDATA[You can definitely see your expertise in the work you write.
The sector hopes for more passionate writers such as you who are not afraid to mention how they believe.
Always follow your heart.]]></description>
		<content:encoded><![CDATA[<p>You can definitely see your expertise in the work you write.<br />
The sector hopes for more passionate writers such as you who are not afraid to mention how they believe.<br />
Always follow your heart.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How to Suck Less as a GM: Tools of the Trade by We Xogo &#8211; A semi-quick introduction to Masterplan</title>
		<link>http://www.wexogo.com/2011/09/how-to-suck-less-as-a-gm-tools-of-the-trade/#comment-115</link>
		<dc:creator>We Xogo &#8211; A semi-quick introduction to Masterplan</dc:creator>
		<pubDate>Thu, 13 Sep 2012 00:04:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.wexogo.com/?p=428#comment-115</guid>
		<description><![CDATA[[...] spoke on Masterplan briefly in the Tools of the Trade article and how it has defined my GMing style as one that revolves around the use of a computer. Obviously [...]]]></description>
		<content:encoded><![CDATA[<p>[...] spoke on Masterplan briefly in the Tools of the Trade article and how it has defined my GMing style as one that revolves around the use of a computer. Obviously [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bioware, Fans, And A Disturbing History Of Mass Effect Changes by Ben</title>
		<link>http://www.wexogo.com/2012/03/bioware-fans-and-a-disturbing-history-of-mass-effect-changes/#comment-109</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 29 Mar 2012 04:38:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.wexogo.com/?p=652#comment-109</guid>
		<description><![CDATA[The endings were undoubtedly edited and changed dozens of times. And the story remains the same - any sort of effort to change artistic expression is just destroying the creative process and simply just creating the game that the fans want rather than what they are proud to create.

Its pretty sad, and I hope Bioware ruins the game even further for you fanboys/girls. I loved the series, the end.]]></description>
		<content:encoded><![CDATA[<p>The endings were undoubtedly edited and changed dozens of times. And the story remains the same &#8211; any sort of effort to change artistic expression is just destroying the creative process and simply just creating the game that the fans want rather than what they are proud to create.</p>
<p>Its pretty sad, and I hope Bioware ruins the game even further for you fanboys/girls. I loved the series, the end.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bioware, Fans, And A Disturbing History Of Mass Effect Changes by Diogo Freire</title>
		<link>http://www.wexogo.com/2012/03/bioware-fans-and-a-disturbing-history-of-mass-effect-changes/#comment-108</link>
		<dc:creator>Diogo Freire</dc:creator>
		<pubDate>Thu, 29 Mar 2012 04:11:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.wexogo.com/?p=652#comment-108</guid>
		<description><![CDATA[That would be a good example if books were interactive. Which they&#039;re not. besides, most books gets changed a lot. When you show it to your editor, for example.]]></description>
		<content:encoded><![CDATA[<p>That would be a good example if books were interactive. Which they&#8217;re not. besides, most books gets changed a lot. When you show it to your editor, for example.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bioware, Fans, And A Disturbing History Of Mass Effect Changes by Ben</title>
		<link>http://www.wexogo.com/2012/03/bioware-fans-and-a-disturbing-history-of-mass-effect-changes/#comment-107</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Wed, 28 Mar 2012 04:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.wexogo.com/?p=652#comment-107</guid>
		<description><![CDATA[Gamer privilege, man. Gamer privilege.

People can complain all they want in my book, but actually making so big a deal about something that you start a petition to literally change the ending of media? That&#039;s like starting a petition for J.K. Rowling to change the ending of Harry Potter.]]></description>
		<content:encoded><![CDATA[<p>Gamer privilege, man. Gamer privilege.</p>
<p>People can complain all they want in my book, but actually making so big a deal about something that you start a petition to literally change the ending of media? That&#8217;s like starting a petition for J.K. Rowling to change the ending of Harry Potter.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
